//******************************************************************
//				
//		- "Talk to me like I'm a 3 year old!" Programming Lessons -	
//
//		$Author:	Ben Humphrey	DigiBen@gametutorials.com
//
//		$Program:	MapEditor4
//													
//		$Description:	A simple tile based map editor				
//
//		$Date:		8/15/04		
//											
//******************************************************************


Files:  Main.cpp (The Source File containing the main program code)
	Init.cpp (The Source File containing the Win32 initialization code)
	Bitmap.cpp (The Source File containing the bitmap code)
	Tile.cpp (The Source File containing the tile and map code)
	Tile.h (The Header File containing the tile and map definitions)
	Main.h (The Header File containing the main program definitions)
	Bitmap.h (The Header File containing the bitmap class definitions)
	Resource.h (The Resource File containing the resource definitions)

	MapEditor.vcproj  (The VC++ Project File holding the project info)
	MapEditor.sln  (The Solution File holding the solution info)
	Tiles Folder (The tiles to be read in)
	Items Folder (The item tiles to be read in)
	Monsters Folder (The monster tiles to be read in)
	Npcs Folder (The Npc tiles to be read in)


Instructions:	If you have Microsoft Visual Studio .NET (version 7.0) just click on the
		<Program Name>.vcproj file.  This will open up visual c++.  You will most
		likely see the code for <Program Name>.cpp.  If you don't, press CRTL+ALT+L
		This will open the "Solution Explorer".  There you should find two folders named
		"Source Files" and "Header Files".  Double click on the "source" folder and you
		should see your source file(s) with a .cpp extension after it.  Double click on the
		file and it will open up in your main window.  Hit Control-F5 to run the program.
		You will probably see a prompt to compile/build the project.  Click OK and
		the Win32 program should pop up. :)

EULA:  	Your use of this tutorial constitutes your agreement to GameTutorials' Terms of Use found
	at:  http://www.gametutorials.com/TermsOfUse.htm


Ben Humphrey (DigiBen)
Game Programmer
DigiBen@GameTutorials.com
Co-Web Host of www.GameTutorials.com

 2000-2003 GameTutorials      
 